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	<title>TWHS Art &#38; Design</title>
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	<description>Cinema 4D Modeling and Animation</description>
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		<title>TWHS Art &#38; Design</title>
		<link>http://wilmcdaniel.wordpress.com</link>
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		<item>
		<title>Modeling A Head In 3D</title>
		<link>http://wilmcdaniel.wordpress.com/2012/01/19/modeling-a-head-in-3d/</link>
		<comments>http://wilmcdaniel.wordpress.com/2012/01/19/modeling-a-head-in-3d/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 19:09:20 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[4d]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Topeka]]></category>
		<category><![CDATA[West]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Head]]></category>

		<guid isPermaLink="false">http://wilmcdaniel.wordpress.com/2012/01/19/modeling-a-head-in-3d/</guid>
		<description><![CDATA[A student had requested a tutorial for modeling a head using templates. I found a link on 4dcafe.com. Thought I would share it with you all. It seems to be pretty comprehensive and is a great introduction to polygonal modeling.  http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=934&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A student had requested a tutorial for modeling a head using templates. I found a link on 4dcafe.com. Thought I would share it with you all. It seems to be pretty comprehensive and is a great introduction to polygonal modeling. </p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html">http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html</a></p>
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		<title>Fall 2011 3D Comupter Graphics&#8217; Final Projects Posted?</title>
		<link>http://wilmcdaniel.wordpress.com/2012/01/01/fall-2011-3d-comupter-graphics-final-projects-posted/</link>
		<comments>http://wilmcdaniel.wordpress.com/2012/01/01/fall-2011-3d-comupter-graphics-final-projects-posted/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 18:19:12 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Topeka]]></category>
		<category><![CDATA[Topeka West]]></category>
		<category><![CDATA[Topeka West Chargers]]></category>
		<category><![CDATA[Topeka West high School]]></category>
		<category><![CDATA[Topeka West High School Art]]></category>

		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/?p=907</guid>
		<description><![CDATA[I will be posting the videos of the beginning 3D graphics Arts &#8216;final projects&#8217; class in the next couple of days. It&#8217;s been a busy holiday, and I decided to take a break. Back to work very soon though. Thanks for your patience. M<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=907&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I will be posting the videos of the beginning 3D graphics Arts &#8216;final projects&#8217; class in the next couple of days. It&#8217;s been a busy holiday, and I decided to take a break. Back to work very soon though. Thanks for your patience.</p>
<p>M</p>
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		<title>Simple Walk Cycle Animation in Cinema 4D</title>
		<link>http://wilmcdaniel.wordpress.com/2011/12/11/simple-walk-cycle-animation-in-cinema-4d/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/12/11/simple-walk-cycle-animation-in-cinema-4d/#comments</comments>
		<pubDate>Sun, 11 Dec 2011 17:12:42 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Cinema 4D Tutorials]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[4d]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Tips and Shortcuts]]></category>
		<category><![CDATA[Topeka]]></category>
		<category><![CDATA[Topeka West Chargers]]></category>
		<category><![CDATA[Topeka West High School Art]]></category>
		<category><![CDATA[walkcycle]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/?p=905</guid>
		<description><![CDATA[If you don&#8217;t have Cinema 4D R13 yet, and we don&#8217;t, then here is a tutorial on setting up a simple walk cycle for your character in Cinema 4D. There is some extended tutorial information on F-Curves, etc. But the first 15 minutes shows you how to set-up a basic walk cycle that works. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=905&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>If you don&#8217;t have Cinema 4D R13 yet, and we don&#8217;t, then here is a tutorial on setting up a simple walk cycle for your character in Cinema 4D. There is some extended tutorial information on F-Curves, etc. But the first 15 minutes shows you how to set-up a basic walk cycle that works. The artist/tutorial designer, a.k.a. M dot Strange, is quite funny and makes it fairly easy to understand.</p>
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			<media:title type="html">wilmcdaniel</media:title>
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		<title>Scaling A Rigged And Bound Mesh In C4D</title>
		<link>http://wilmcdaniel.wordpress.com/2011/12/01/scaling-a-rig-and-bound-mesh-in-c4d/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/12/01/scaling-a-rig-and-bound-mesh-in-c4d/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 04:32:53 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D Tutorials]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3DCafe.com]]></category>
		<category><![CDATA[cimema]]></category>
		<category><![CDATA[Rig]]></category>
		<category><![CDATA[scale]]></category>
		<category><![CDATA[Topeka]]></category>
		<category><![CDATA[Topeka West]]></category>
		<category><![CDATA[Topeka West Chargers]]></category>
		<category><![CDATA[Topeka West high School]]></category>
		<category><![CDATA[Topeka West High School Art]]></category>
		<category><![CDATA[Use Object Tool]]></category>

		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/?p=900</guid>
		<description><![CDATA[This question perplexed me when asked by a student. I has thought about adding the mesh and the rig into a null object, but did not think about using &#8216;Use Object Tool&#8217; to scale down the model. Easy Peasy, it worked like a charm. This question again, was answered on the c4dcafe.com forums by atarigraffx…. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=900&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This question perplexed me when asked by a student. I has thought about adding the mesh and the rig into a null object, but did not think about using &#8216;Use Object Tool&#8217; to scale down the model. Easy Peasy, it worked like a charm. This question again, was answered on the c4dcafe.com forums by atarigraffx…. Here is a link to the original post.</p>
<p>
<a href="http://www.c4dcafe.com/ipb/topic/58444-uniform-scaling-or-a-global-scale-help/" target="_blank" title="Scalng A Rig And Bound Mesh">Scalng A Rig And Bound Mesh</a></p>
<p>Steps</p>
<p>1. Put all objects of A your rig and mesh under a Null Object.</p>
<p>2. Select &#8216;Use Object Tool&#8217; from the left side tools menu</p>
<p><img src="http://wilmcdaniel.files.wordpress.com/2011/12/screen-shot-2011-12-01-at-10-26-42-pm.png?w=34&#038;h=36" width="34" height="36" alt="Screen Shot 2011-12-01 at 10.26.42 PM.png" /></p>
<p>3. Scale</p>
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			<media:title type="html">wilmcdaniel</media:title>
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			<media:title type="html">Screen Shot 2011-12-01 at 10.26.42 PM.png</media:title>
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		<title>Hair Object: Not Able To Render When Copied To A New File</title>
		<link>http://wilmcdaniel.wordpress.com/2011/12/01/hair-object-not-able-to-render-when-copied-to-a-new-file/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/12/01/hair-object-not-able-to-render-when-copied-to-a-new-file/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 04:00:48 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[fix]]></category>
		<category><![CDATA[Hair]]></category>
		<category><![CDATA[Render]]></category>

		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/?p=897</guid>
		<description><![CDATA[c4dcafe.com/Anthony Owen has answered this question. It is a bit of a no brainer, but that does not keep from stumping some of us. Here s the link and the answer. Hair Render Fix<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=897&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>c4dcafe.com/Anthony Owen has answered this question. It is a bit of a no brainer, but that does not keep from stumping some of us. Here s the link and the answer.</p>
<p>
<a href="http://www.c4dcafe.com/ipb/topic/43831-hair-object-not-able-to-render-to-a-new-file-any-help/" target="_blank" title="Hair Render Fix">Hair Render Fix</a></p>
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		<title>Grass &amp; Flowers with Hair</title>
		<link>http://wilmcdaniel.wordpress.com/2011/11/16/grass-flowers-with-hair/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/11/16/grass-flowers-with-hair/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 00:56:20 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
		
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		<description><![CDATA[This gentleman has some great stuff&#8230; http://www.base80.com/index.php/2006/01/24/grass_aamp_flowers_with_hair<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=886&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This gentleman has some great stuff&#8230;</p>
<p><a title="Crass &amp; Flowers with Hair" href="http://www.base80.com/index.php/2006/01/24/grass_aamp_flowers_with_hair">http://www.base80.com/index.php/2006/01/24/grass_aamp_flowers_with_hair</a></p>
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		<title>Falling Leaves</title>
		<link>http://wilmcdaniel.wordpress.com/2011/11/12/falling-leaves/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/11/12/falling-leaves/#comments</comments>
		<pubDate>Sun, 13 Nov 2011 02:09:31 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[Advanced Problems]]></category>
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		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/2011/11/12/falling-leaves/</guid>
		<description><![CDATA[I was headed out to rake leaves this weekend and in the spirit of Fall, I thought I would see if I could hastily simulate leaves falling using Cinema 4D R13…. The file is uploaded as c4D R13 in the &#8216;Box&#8217; widget. Download the Cinema 4D R13 demo if you do not own it and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=879&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I was headed out to rake leaves this weekend and in the spirit of Fall, I thought I would see if I could hastily simulate leaves falling using Cinema 4D R13…. The file is uploaded as c4D R13 in the &#8216;Box&#8217; widget. Download the Cinema 4D R13 demo if you do not own it and open the file to deconstruct the parameters. I was messing around with some textures that I got from buzhug.com for making leaves, added Mograph and some Simulation tags…..It is a simple setup…..I am sure with a bit of time, the possibilities could be quite raffish. This could be done with more flexibility if someone wanted to put together a little Xpresso rig and Thinking Particles…..Clean it up, fix it, make it work well and send it back. I&#8217;d love to learn something new…Cheers, Mr. M</p>
<p>Update: I uploaded an R12 Version. A tutorial will be posted to youtube shortly for this.</p>
<p><img src="http://wilmcdaniel.files.wordpress.com/2011/11/screen-shot-2011-11-12-at-8-05-00-pm.png?w=480&#038;h=306" alt="Screen Shot 2011-11-12 at 8.05.00 PM.png" width="480" height="306" /></p>
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		<title>3 Point Lighting</title>
		<link>http://wilmcdaniel.wordpress.com/2011/10/07/3-point-lighting/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/10/07/3-point-lighting/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 14:49:27 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
				<category><![CDATA[Lighting]]></category>
		<category><![CDATA[3 point]]></category>
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		<guid isPermaLink="false">http://wilmcdaniel.wordpress.com/?p=864</guid>
		<description><![CDATA[Simple guide to 3 point lighting in c4d. This was done by &#8216;adamlhumphreys&#8216;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=864&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Simple guide to 3 point lighting in c4d. This was done by &#8216;<strong><a id="watch-username" href="http://www.youtube.com/user/adamlhumphreys" rel="author">adamlhumphreys</a>&#8216;</strong></p>
<span style="text-align:center; display: block;"><a href="http://wilmcdaniel.wordpress.com/2011/10/07/3-point-lighting/"><img src="http://img.youtube.com/vi/zmjRuWIgdbk/2.jpg" alt="" /></a></span>
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		<title>Create a 3D Modeled Ship Using Your Name</title>
		<link>http://wilmcdaniel.wordpress.com/2011/10/05/create-a-3d-modeled-ship-using-your-name/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/10/05/create-a-3d-modeled-ship-using-your-name/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 11:48:55 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
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		<guid isPermaLink="false">https://wilmcdaniel.wordpress.com/2011/10/05/create-a-3d-modeled-ship-using-your-name/</guid>
		<description><![CDATA[Input name/Builds ship/Download the VMRL. shapwright.com<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=862&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Input name/Builds ship/Download the VMRL.</p>
<p><a href="http://shapewright.com" target="_blank">shapwright.com</a></p>
<p><img src="http://wilmcdaniel.files.wordpress.com/2011/10/screen-shot-2011-10-05-at-6-43-00-am.png?w=480&#038;h=307" alt="Screen Shot 2011-10-05 at 6.43.00 AM.png" width="480" height="307" /></p>
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		<title>Link to Sweet Textures</title>
		<link>http://wilmcdaniel.wordpress.com/2011/09/29/link-to-sweet-textures/</link>
		<comments>http://wilmcdaniel.wordpress.com/2011/09/29/link-to-sweet-textures/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 18:28:47 +0000</pubDate>
		<dc:creator>wilmcdaniel</dc:creator>
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		<guid isPermaLink="false">http://wilmcdaniel.wordpress.com/?p=859</guid>
		<description><![CDATA[I found this site while roaming the deviant art boards. Some phat textures here &#62;&#62; http://www.mayang.com/textures/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wilmcdaniel.wordpress.com&amp;blog=404033&amp;post=859&amp;subd=wilmcdaniel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I found this site while roaming the deviant art boards. Some phat textures here &gt;&gt; <a title="Texures" href="http://www.mayang.com/textures/" target="_blank">http://www.mayang.com/textures/</a></p>
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