This is a PyroCluster setup I came up with. Not sure if it is what you want but you could play around with it….Render speeds are not too bad. Just set up like the pictures below..Cheers, Mr.
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Posted in PyroCluster on September 30, 2007 | Leave a Comment »
This is a PyroCluster setup I came up with. Not sure if it is what you want but you could play around with it….Render speeds are not too bad. Just set up like the pictures below..Cheers, Mr.
[...]
Posted in Modeling on September 29, 2007 | Leave a Comment »
Click >>> Skeletons
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Posted in C4D Shaders on September 29, 2007 | Leave a Comment »
Hers is a link to a tutorial illustrating the creation of dirt in Cinema 4D 9.6 and 10. Why would you want to use this? Well dirt creates the illusion of renders that appear more realistic. Click the link >>>>> Ambient Occlusion and Dirt
Posted in 1 on September 29, 2007 | Leave a Comment »
Here is a link to a tutorial illustrating how to model a mouth. Go here >>>>> Mouth Modeling
Posted in Textures on September 29, 2007 | Leave a Comment »
Here is a link to a tutorial on creating realistic textures. Go here >>>>> Skin Textures
Posted in Beginning Problems on September 23, 2007 | Leave a Comment »
I checked over your test answers. I found that most lacked one or more questions. As I have stated in my emails to you, I will give you until the end of this week to send in those answers to the questions left unfinished. I am giving you this time, because I want you to [...]
Posted in Thinking Particles on September 16, 2007 | Leave a Comment »
A file for recreating that bullet time effect made popular by the movie the Matrix…The effect is rather simple. The Xpresso tag was generously donated for our free use by Paul Everett….Thanks Paul!!!!
Download
Enjoy Mr. M
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Posted in Beginning Problems on September 16, 2007 | Leave a Comment »
We will begin exploring Cinema 4D’s Deformers. The class tutorials will take us through the basics of using Deformers to transform a basic object (Cube). We will explore the following tools: Bend, Twist, Bulge, Shear, Taper, Bone, FFD, Formula, Wind, Explosion, Explosion FX, Melt, Shatter, Wrap, Polygon Reduction, Spherify, Spline Rail and Spline Deformer. All [...]
Posted in Tests on September 14, 2007 | Leave a Comment »
1. Create and email me an example of an object using Hyper NURBS
2. Create and email me an example of an object using Sweep NURBS
3. Create and email me an example of an object using Extrude NURBS
4. Create and email me an example of an object using Bezier NURBS
5. Create and email me an [...]
Posted in Tests on September 4, 2007 | Leave a Comment »
There will be a test on the items covered over the last two weeks in the objects menu (main menu bar) and the structure menu (main menu bar). Test will cover basic location of menu items and recognition of items. Students will be asked to save to a .c4d file their test answers and email [...]