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Modeling A Head In 3D

A student had requested a tutorial for modeling a head using templates. I found a link on 4dcafe.com. Thought I would share it with you all. It seems to be pretty comprehensive and is a great introduction to polygonal modeling. 

http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html

I will be posting the videos of the beginning 3D graphics Arts ‘final projects’ class in the next couple of days. It’s been a busy holiday, and I decided to take a break. Back to work very soon though. Thanks for your patience.

M

If you don’t have Cinema 4D R13 yet, and we don’t, then here is a tutorial on setting up a simple walk cycle for your character in Cinema 4D. There is some extended tutorial information on F-Curves, etc. But the first 15 minutes shows you how to set-up a basic walk cycle that works. The artist/tutorial designer, a.k.a. M dot Strange, is quite funny and makes it fairly easy to understand.

This question perplexed me when asked by a student. I has thought about adding the mesh and the rig into a null object, but did not think about using ‘Use Object Tool’ to scale down the model. Easy Peasy, it worked like a charm. This question again, was answered on the c4dcafe.com forums by atarigraffx…. Here is a link to the original post.

Scalng A Rig And Bound Mesh

Steps

1. Put all objects of A your rig and mesh under a Null Object.

2. Select ‘Use Object Tool’ from the left side tools menu

Screen Shot 2011-12-01 at 10.26.42 PM.png

3. Scale

c4dcafe.com/Anthony Owen has answered this question. It is a bit of a no brainer, but that does not keep from stumping some of us. Here s the link and the answer.

Hair Render Fix

This gentleman has some great stuff…

http://www.base80.com/index.php/2006/01/24/grass_aamp_flowers_with_hair

Falling Leaves

I was headed out to rake leaves this weekend and in the spirit of Fall, I thought I would see if I could hastily simulate leaves falling using Cinema 4D R13…. The file is uploaded as c4D R13 in the ‘Box’ widget. Download the Cinema 4D R13 demo if you do not own it and open the file to deconstruct the parameters. I was messing around with some textures that I got from buzhug.com for making leaves, added Mograph and some Simulation tags…..It is a simple setup…..I am sure with a bit of time, the possibilities could be quite raffish. This could be done with more flexibility if someone wanted to put together a little Xpresso rig and Thinking Particles…..Clean it up, fix it, make it work well and send it back. I’d love to learn something new…Cheers, Mr. M

Update: I uploaded an R12 Version. A tutorial will be posted to youtube shortly for this.

Screen Shot 2011-11-12 at 8.05.00 PM.png

3 Point Lighting

Simple guide to 3 point lighting in c4d. This was done by ‘

Input name/Builds ship/Download the VMRL.

shapwright.com

Screen Shot 2011-10-05 at 6.43.00 AM.png

Link to Sweet Textures

I found this site while roaming the deviant art boards. Some phat textures here >> http://www.mayang.com/textures/

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